Around the 4th floor start being careful about protecting your science crystals. If you know your enemies won't attack major modules, then build as many resource modules as you can (unless you are close to finishing a floor). You'll rely heavily on prison prods early on but luckily these floors have plenty of dust to supply you with the rooms you need for a prison prod defense. Do realize skills increase in cost as they increase in level, a lvl 1 Shrapenilzer costs 9 science to reset but a lvl 2 Shrapenilizer will cost you 18! Refer to one of the character guides for information or my tier list. As for heroes, only level as much as you need to get the skills you want first before leveling further.
I almost always have 1 operator on industry, but it is up to you to decide which resource you need most during your playthrough. If you did not start with an operator, try and recruit one ASAP. You can find out which characters have operator from the character guides. Try and leave about 30 food to try and recruit people. I will try to research as much as possible on floors 1-6 and grabbing operator ASAP with food.
My general strategy when it comes to the escape pod is thus:įloors 1-6: I'll be building atleast 1 industry, 1 science, and 1 food.